FBX Exporter Updates - Resolving "Merge Clothing into Figure Skeleton" - Help!
LumenVox
Posts: 19
Hi Folks - I'm working with 4.21 and I've noticed that the FBX exporter has a number of changes, one of them being the removal of "Merge Clothing into Figure Skeleton" and I was wondering how to resolve this. A number of pipelines are looking for this option. How can this be resolved? Any suggestions would really help. We're passing a number of characters through Daz > CC4 > Unreal.
Is this replaced by "Merge Followers (Into Target)" ?
Thank you ahead of time for any relevant suggestions or help!
Post edited by LumenVox on
Comments
As far as I can tell, "Merge Followers (Into Target)" does the same thing as "Merge Clothing into Figure Skeleton". I use the former consistently, and it strips the individual bones out of hair, clothing, etc.
Clothing is not the only thing that may be a follower (fitted item), so the previous label was not accurately reflecting what the function did.