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tried it out
using GauGan and a Twinmotion render
carrara freebs wiki
https://poserdazfreebies.miraheze.org/wiki/Category:Carrara
freebs hdri
https://www.all3dfree.net/hdri-library.html
https://www.all3dfree.net/ies-wall-light-free-download-203145.html
https://www.all3dfree.net/301017sportlight004.html
started out looking for a free runes font. sidetracked a bit. doh focus!!!
free Deadpool
dunno any of these will import with rigging.
Free Download
(MAX, 3DS, OBJ, MTL)
Free Download
(C4D)
c4d can render vray.
whatever happened to Vue?
Whatever happened to Vue?
The E-on site is back, and Vue is available again, but new licenses are subscription only - so I'm sticking with my 'old' 2015 license.
the 1 thing i had half a mind to go subscription can't find.
3ds max w/ vray
looked on that steam thing.
3DS do now have an Indie subscription - £275 p/a (or us$ equivalent), down from the full £1782 p/a sub. Full product, but you must make less than $100k https://area.autodesk.com/3ds-max-indie/
does it have vray render plug ??
thanks.
oh n/m thought it was a 3ds alternative.
We shall see. 3DS for one year only is not a lot of good, and I'm pretty sure 99% of the people that go for the Indie sub would not continue with the 2 grand one. Which makes it a very cynical ploy on the part of Autodesk. Personally, I'm tied to Modo until next July, so I'll be free to try it about the time they stop doing it. Par for the course, lol
I certainly don't want to throw all my chickens into that basket if they're gonna be killed off after a year!
UE4 is still free and Epic give away heaps of free assets every month
this is a Carrara render of one of the Paragon figures Gideon
I found an easy way to export locked in textures too, I made a UV grid of flat mapped squares each a full UV square and drag the materials onto each and exporting the obj you get the option to export textures and it works.
Most stuff not locked in you still need to do it a fiddly way so useful for anything but the Paragon ones are locked and all the tutorials on YouTube involve complicated baking on primitives etc, this is so simple.
The EULA stops you using them in other game engines but I asked on the forum renders in other software OK
people do it in Max, Maya, Blender etc so we can Carrara!
They still work much better in Unreal of course but you can tweak, modify stuff in Carrara and re-export, Carrara and Unreal play quite well together
https://cascadeur.com/
does it export a bvh file?
how do you use it with carrara?
thanks.
could use a help tool with 4 legged 2 winged critters
Haven't had the time to try it yet, but from the FAQ:
Does Cascadeur support importing and exporting animations for third-party software?
Yes, you can import and export both animations and stand-alone models in widely popular FBX and Collada formats.
There is also an option to export animations into video files.
wings 3d has a 64 bit version
is hexagon 64 bit?
Yes, hexagon is 64 bit now.
Thanks
Thanks.
hard to get used to the controls after wings
Twinmotion is still free
new release
https://fxhome.com/hitfilm-express
PBR for free
https://gumroad.com/juliosillet?sort=newest&tags=free
Mandelbulber 3D using the openCL option renders very fast
if you have a decent graphics card
I have a 980ti
great for textures backgrounds etc
I still wish there was a way to make this into a Carrara plugin. Stunning stuff.
"980 ti" pn amazon dang picey
You can get better cards for the same money now
https://armorpaint.org/
worth to give it a try