Backwards compatibility for figures, accessories, and stuff.

Sorry if this is a repeated question, but I've been running around the forums and couldn't find what I was looking for.  I see a lot of content for Victoria 4 and 4.2 all over the shop, but I've got a Victoria 7.  Can the V7 use V4's props, poses, and accessories or does V7 require its own?  I know textures don't transfer well, if at all, so there are a few more purchases I'll be making.  I did see a hairstyle for Aiko 3 that I wanted to use on a G2F or Aiko 6 pose, but I'm not sure it would work.  I would assume the later model could use the earlier model's extras with a little help from the auto-fit utility in DS, but I'd rather know for certain before an assumption comes back to bite me in a sensitive place.

Thanks for the help!

 

Comments

  • KA1KA1 Posts: 1,012
    There are some free autofit tutorials showing how to fit v4 stuff to g2f etc essentially it involves having clones. For example for g3f you could have the "wear them all" product which adds the required clones for using older content (although I still have trouble with footwear!!!) There will probably be others with more detailed responses.
  • Richard HaseltineRichard Haseltine Posts: 102,805
    edited September 2015

    Hair, if it's prop hair, can probably be used with a bit of scaling and repositioning. Figure hair may be adaptable this way.

    Clothes and other conformers can be used, but it's a multi-step process - take Victorai 4 clothing and AutoFit to Genesis, save as a figure asset; take Genesis version and AutoFit to Genesis 2 Female, save as a figure asset; take Genesis 2 Female version adn Auto Fit to Genesis 3 Female. Obviosuly there's likely to be some quality lost at each stage. If you buy the Victoria 4 shape for Genesis 2 Female you can cut out one step, if you buy the third generation iconic shapes you can reach back to items for those figues. Edit: oops, I was forgetting Wear Them All was available.

    There are ways to transfer maps ( http://www.daz3d.com/forums/discussion/59665/tutorial-converting-textures-from-gen2-to-gen3#latest ) and morphs (using the Transfer utility) but not dedicated tools yet.

    Post edited by Richard Haseltine on
  • Much gratitude to you both. I was thinking that I'd end up doing much of what Richard's post suggests and I'm glad (actually surprised) that I was correct on most of my assumptions.  It seems now I must take the advice found in someone's signature: "push buttons, see what happens."  And I shall begin doing so post haste. Thanks again!

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