Save the Head . . Morph thing

XaatXuunXaatXuun Posts: 873
edited September 2015 in New Users

I wanna know before I try, but me thinking is like this, let me know if I'm correct, if not please correct me.

if I want to just have the head morphs saved, So when I use the morph loader, would I just uncheck everything, but the head ?

 

ETA: I would be Xfering from Hex, would there be steps to take in there too before send to DAZ

 

Thank you

Post edited by XaatXuun on

Comments

  • Which figure are you morphing?

    With Genesis figures, the best way to work would be to send the full figure using the bridge to Hex, and then sending it back to DS where Morph Loader Pro will make a morph for you.   Only the changes that you have made to the figure will be made into a morph, so it will only apply to the head if that is all that you have morphed.

  • XaatXuunXaatXuun Posts: 873
    edited September 2015

    Genesis

    I have some models I have dialed in, I like the heads on some and the bodies on others, I was wanting to have separate dials for head and  Body . . like I have seen with some

    what I have been doing to save a full body morph is send to Hex, made a slight morph change then send back to DAZ. this gave me the one dial to dial in my Model. I like having a morph dial over a preset, so I can use different body  dials to have slight variants of the same model without changing any other dials , using a preset is fine if I just want to use that one model. but that saves all the dials used, and I could do a "opps" and touch a dial I didn't mean to and not notice it to too late to ctrl-z.  Did that make sense ??

    guess what I'm asking is how to I create a head morph dial, that I can dial just the head to zero, and use another head, and dial to 100%

    like if I wanted to use my Eddie morph, but I want my Sierra head on that body, I know I'll need to 0 eddie's head, then use Sierra's head to 100% to do that

     

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    Post edited by XaatXuun on
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