how to do G8F muscle straining effect

So for a G8F in a gym setting I wanted her to look like she is straining lifting some weights but am not sure how to accomplish this. Would this be what I am looking for? https://www.daz3d.com/easy-flex-muscularity-morphs-for-genesis-8-female-and-merchant-resource would muscles flexing look and be more or less the same as muscles straining whilst lifting heavy objects? I'm just trying to get it looking as realistic as possible. What would you go with? thanks.

Comments

  • xyer0xyer0 Posts: 6,016

    I would suggest this OR this---NOT both, as the names overlap and confuse Studio. Plus, Vascularity to show straining in forehead, neck, arms, & legs, and add sweat and grimacing facial expressions.

  • dtrscbrutaldtrscbrutal Posts: 521
    edited March 2023

     

    I created this image using;

    Musculature HD Morphs for Genesis 8 Female
    Muscularity Morphs for Genesis 8 Female(s)
    Genesis 8 Female Body Morphs
    Add Some Veins HD for Genesis 8
    Vascularity HD for Genesis 8 Female and Male
    Bend Control for Genesis 8 Female(s)
    Ultimate Natural Bend Morphs for Genesis 8 Female
    Skin Folds & Creases HD for Genesis 3 & 8 Female
    (& an older no longer available version of-) Ms SWOLE for Genesis 8 Female

    Muscle beach

    image

     

    Many of the muscle morphs seem to just add bulk, which looks very different from flexing to me. I offset this with the thinning and detail morphs. It was a lot of adjustment between morphs to get a result I could live with.

    Muscle Beach 1.jpg
    929 x 1300 - 813K
    Post edited by dtrscbrutal on
  • takezo_3001takezo_3001 Posts: 1,997
    edited March 2023

    xyer0 said:

    I would suggest this OR this---NOT both, as the names overlap and confuse Studio. Plus, Vascularity shows straining in the forehead, neck, arms, & legs, and add sweat and grimacing facial expressions.

    Xenic was one of the best as far as actual (NOT stylised) muscle morphs that were anatomically accurate and even included flexion-type JCMs, too bad they're not making any more muscle morph packages... 

    EDIT: With Xenic/SimonWM's morphs you can get much better realistic results by dialling in individual muscle groups instead of dialling in the entire body, I'll post an example...

    NOTE: I did not use Zev0's vascularity morphs as it would make no sense to use it as it doesn't consider the individual left/right limbs as it's applied to both simultaneously.

    EDIT2: I should clarify that Xenic has not officially stopped that's just my observation! Secondly, I used Daz Essential's fitness FBM as a base to best illustrate the isolated muscles, as both Xenic/SimonWM have targeted individual limb morphs rather than having an FBM only.

    Also, SimonWM has his muscle pack out for G9, so I don't know if Xenic will have their morph packs out or not...

    FRONT MUSCLES.jpg
    1888 x 1142 - 327K
    BACK MUSCLES.jpg
    1510 x 1078 - 235K
    TOP MUSCLES.jpg
    1702 x 1053 - 210K
    Post edited by takezo_3001 on
  • xyer0xyer0 Posts: 6,016
    edited March 2023

    dtrscbrutal said:

    I created this image using;

    Musculature HD Morphs for Genesis 8 Female
    Muscularity Morphs for Genesis 8 Female(s)
    Genesis 8 Female Body Morphs
    Add Some Veins HD for Genesis 8
    Vascularity HD for Genesis 8 Female and Male
    Bend Control for Genesis 8 Female(s)
    Ultimate Natural Bend Morphs for Genesis 8 Female
    Skin Folds & Creases HD for Genesis 3 & 8 Female
    (& an older no longer available version of-) Ms SWOLE for Genesis 8 Female

    Muscle beach

    image

    Many of the muscle morphs seem to just add bulk, which looks very different from flexing to me. I offset this with the thinning and detail morphs. It was a lot of adjustment between morphs to get a result I could live with.

    @dtrscbrutal You did a fine job! Thanks for putting sand on her feet. She looks like she rolls out of bed doing push-ups. Obviously, the confusion I felt at having overlapping names from the Muscularity and Musculature packs didn't stop you from getting the most out of them.

     

    takezo_3001 said:

    Xenic was one of the best as far as actual (NOT stylised) muscle morphs that were anatomically accurate and even included flexion-type JCMs, too bad they're not making any more muscle morph packages... 

    EDIT: With Xenic/SimonWM's morphs you can get much better realistic results by dialling in individual muscle groups instead of dialling in the entire body, I'll post an example...

    NOTE: I did not use Zev0's vascularity morphs as it would make no sense using it as it doesn't take the individual left/right limbs into consideration as it's applied to both simultaneously.

     I didn't even know there was a full body morph; I only use the morphs from the Parameters tab. I didn't know Xenic had hung up his morpher. Too bad for Genesis 9.

    Post edited by xyer0 on
  • takezo_3001takezo_3001 Posts: 1,997
    edited March 2023

    xyer0 said:

     I didn't even know there was a full body morph; I only use the morphs from the Parameters tab. I didn't know Xenic had hung up his morpher. Too bad for Genesis 9.

    I'm sorry to have said that as it's only an observation of mine, not anywhere near fact!

    I used the Daz Essentials Fitness FBM... I wanted to use that as a base to best illustrate the strained muscles.

    Post edited by takezo_3001 on
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