Hidden objects

So, the more I use daz, the more cases I find where it keeps taking into account hidden objects.

For example, I realized today while tweaking my timeline that it kept applying the smoothing modifier to hidden objects whenever I was changing the active frame.

Also, The more hidden objects, the slower dforce simulations. For some reason, dforce still (even with simulation visibility off) take those into account and slows down.

 

I just don't really understand why...

Comments

  • Parameter Display Visible in simulation off

    you can select multiple objects, enter in simutaion in search bar and disable everything is not needed in simulation in 1 click

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