DazToUnreal Crashes whenever I apply a beard or a mustache to my G8 Male

I've bought this facial hair pack https://www.daz3d.com/variety-facial-hair-for-genesis-8-males because I want to add facial hair to my G8 character, but for some reason whenever I try to export my character to Unreal Engine 5 using the DaztoUnreal bridge, It either crashes or freezes UE5 OR says "failed to create asset". If I remove the facial hair from my G8 character, it successfully exported to UE5 no problem. Is there a solution for this? 

Comments

  • ViallyVially Posts: 343

    Have you tried making the hair a different model and attaching it it to the head in Unreal?

    Might be the alternate option.

  • EllessarrEllessarr Posts: 1,390

    AceOfSteel said:

    I've bought this facial hair pack https://www.daz3d.com/variety-facial-hair-for-genesis-8-males because I want to add facial hair to my G8 character, but for some reason whenever I try to export my character to Unreal Engine 5 using the DaztoUnreal bridge, It either crashes or freezes UE5 OR says "failed to create asset". If I remove the facial hair from my G8 character, it successfully exported to UE5 no problem. Is there a solution for this? 

    to make clear unreal don't have support for "dforce hair' have a bad support for fibermesh and normal hair card too "high poly", like a hair with 500k or 1 million polygons, in other words daz hairs in many cases are bad to use with unreal they are mos supported only for daz, you must be carefull when using some products from daz store, "not everything will work' and even some stuffs will not work as perfect as they work on daz because some stuffs are build to work only on daz. 

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