Resourses for shaping faces / understanding physionomy
Hi,
I've been looking around the interwebs for anything to help me create realistic faces that stand out from a basic model like Victoria. Daz has tools to modify all the micro details that build the face, but I don't even understand faces in the first place. Somebody tell me about nose types, face shapes, eye shapes, position, all of that so that I can have the vocabulary to conceptualize and name for myself how I want to modify a face. What makes a face look causasian? Arabic? Old? What makes this and that actual human stand out and look real while most of the characters that I see created seem... bland. All I find are analysies of personality based on the shape of the face and that's not at all what I'm looking for.
Thanks to anyone who knows of videos or courses on the topic!
Comments
I'm not sure what you mean by you don't understand faces?
I may be misinterpreting so I doubt this is the issue but there's something called Prosopagnosia that makes it hard to recognize faces, please ignore this part if that's not the case. Hahah
I would just do a google search for something random like Caucasian Face vs Asian Face and the first few images give you a good visual answer.
If you want to learn what all the morphs do for the face just move them all and see what changes, also check out some anatomy books or medical sites and learn the terminogies as they will help you greatly when applying morphs and trying to make your own custom faces.
No, it's not that I can't see by looking at someone's face that they are of this or that ethnic group, but I couldn't name the facial features that make a face look, for instance, arabic. I think that I'd like to be able to take a face and make it more asian, arabic, caucasian, whichever. I'd like to study facial features in general and learn to name them and say: this person has this type of nose. That type of jaw. Having names for facial features would help me and it would guide me in using facial morphs to modify a face. I'd like to be able to categorize faces and I'd like to be able to name and formulate a plan when I want to build one from morphs applied to a basic "plain" face.
Look for Youtube videos on drawing faces.
You need to learn the bone, cartilage, and muscle structure. Even when box modeling cartoon faces in Blender they base the topology in those tutorials on those things, mostly muscles though.
I have this old "Anatomy for the Artist" book I bought from a Dallas Half-Price Books for $5 back in the 90s and it's pretty good. I am surprised it is still available, but I guess state of the art in drawing really hasn't changed a lot in 30 years. The paperback is only $23 but I don't know if it's as big & heavy as the hard cover book.
Anatomy for the artist: Barcsay, Jeno: 9781566192453: Amazon.com: Books