Mac Pro rendering animation on IRAY = extremely slow

I am curious if I there is anything I can do to speed up the rendering times on my Mac Pro... well, actually a 5th gen 6 core processor using a GTX 980 OC. It's a hackintosh.... 

I see an increase in 40% on the Windows 8 platform using exactly the same scenes. Why? It all has to do with animations rendering direct to Quicktime. Is there another rendering option for animation that might take less time on the Mac? I see iClone 6 but that is for windows only. Anyone else have any other suggestions? 

So far a 3 second animation with complex lighting 2 figures - 720p is taking 4hrs 20seconds to render. On Cinema 4DXL - the same video exports to AVI, cinemaDNG, uncompressed video, ProRes..... it takes 1hr 20 minutes. So my question is... are their video export options that are avalible in DAZ3D that aren't added in the regualr version? 

Comments

  • DekeDeke Posts: 1,631

    I'm struggling with the same problems. It seems that lighting...how direct or indirect...is a major factor. A clip from the sunny-side of the character will render in a few minutes. But move the camera to the shade side where the character is backlight and the fill is very indirect, and the render time goes up to 20 min/frame. I need a faster way to do this. Working on a mac pro 3,1 and a gtx 680 graphics card.

  • Looks like I may have found a work around for high quality high res video by exporting DAZ3D animation as a high res TIFF image sequence in 24p. The quality is far better than what comes off quicktime and can be scaled up without pixelation. Right now I'm working on 1713 x 728 in a 2K workspace in Final Cut X. I will be exporting as a ProRes file for fine tuning - contrast - saturation - color correction and then moving it to Youtube when it is compressed in H264.

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