Default pose isn't the default

AndrewJJPAndrewJJP Posts: 720
edited February 2023 in The Commons

Hi everyone, I hope this is a simple question. Something has happened to a character of mine where resetting her to the default pose doesn't reset her feet and applyint another foot pose (say the default pose for heels) creates a distorted mess. It's not caused by a morph because if I manually set everything to 0, I get the correct default.

My guess is that when I tried on some heels, the product's pose altered the character and now all other poses for other shoes are being applied relative to those alterations. This is now what zeroing the figure produces.

And here's what happens when I try some different shoes + the suppoed pose. Not the look I'm after..

Is there any way I can get her back to a state where the default is 0,0,0 for all nodes and other shoes will fit her?

Thanks!

This is Zero Feet.png
576 x 690 - 227K
Screenshot 2023-02-12 155600.jpg
916 x 868 - 66K
Post edited by AndrewJJP on

Comments

  • Select the one of the foot bones, then click the gear icon on its Bend paramter in the Parameters pane and select Parameter Settings. Look at the Controllers list - one of the items there should be the culprit.

  • Thanks Richard, I'll take a look!

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