Environments turn black when i'm rendering with Iray
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Hello,
Whenever I render using Iray, the environments always turn black, it doesn't do it to the 3d stuff, only to the "painted" backgrounds.
Its also doesn't occur if I use 3Delight to render.
Please help me figure out this problem ^^
Thanks,
Trixter.
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TextureShaded1.png
1920 x 1439 - 1006K
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IrayRendered1.png
1920 x 1439 - 107K
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TextureShaded2.png
1920 x 1439 - 2M
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IrayRendered2.png
1920 x 1439 - 1M
Comments
You can't use the Iray Environment Dome with a 3DL skydome. The skydome is a physical dome -- it covers your scene. The light from the Iray Environment (or sun) cannot penetrate it. With a skydome in place, everything has to be lit using scene lighting.
There are some other threads here about ways to "open up" a skydome so that you can see the scene behind the character, while letting Iray's Environment lights to shine through. Here's one to get you started:
http://www.daz3d.com/forums/discussion/comment/887763/
Thanks!
Tho most of what was written there was too complicated for me T-T'
For now I found a way to replace the original gray background with a sky picture and it works fine, but i'm still curious about getting it to work with the 3d skydome...
If you still want to use a skydome, I worked up an alternative method that's pretty easy. You don't have to know why it works, and it's just a few steps. It basicqlly makes a hole* in the top of the skydome so Iray's Environment lights will shine through. (*It's a virtual hole, so no skydomes are ever harmed in the making of your scene.)
http://www.daz3d.com/forums/discussion/61704/tutorial-using-iray-with-3delight-skydomes#latest
Thank you very much!!