Lighting in 4.21
hapciupalit
Posts: 121
Hi there,
Does anyone have an idea why my render in the iray viewport looks different than the actual render? It looks to me that it doesn't take into account the ghost lights. Any ideas on how to fix it?
I'm using version 4.21 beta.
Bests
Comments
The way ghost lights work has changed in 4.20 (that was a voluntary change made by nvidia), that might be your problem.
There's a video explaining the changes here: Changes to invisible Mesh Lights in Daz Studio 4.20 - YouTube
I am familiar with the change, but the problem is that both renders were made in 4.21 using the new ghostlight system from kinder arts. So when I test the scene in the viewport everything seems fine, when I try to render it, that's when the problems happen. That's why I am puzzled.