How to "zero" figure material

Is there a way to zero or remove material on a figure with just 1 or 2 clicks?

The same way a pose or a shape can be zeroed?

Comments

  • hansolocambohansolocambo Posts: 649
    edited December 2022

    - Create > New Primitive > Sphere (or anything else).

    - Surfaces Tab > be sure that Iray Uber (MDL) is the current Sphere shader. Select the Sphere's Surface.

    - File > Save as > Shader Preset.

    - In the Shader Preset Save Options window, tick "Default" in yellow so that the whole list is selected.

    - Save that Shader in your Library (usually the Shader Presets folder) as "!Reset Iray.duf" (For example).

    - Now select a Genesis (or any object) and all surfaces in the Surfaces Tab. Click on your "!Reset Iray" Shader Preset from the Content Library.

    Done, material reset : Textures are gone, shader is Iray Uber Base.

    Post edited by hansolocambo on
  • mlominymlominy Posts: 218

    Hansolocambo: Very clever... Thanks

  • hansolocambohansolocambo Posts: 649
    edited December 2022

    I actually didn't know how to do this and I couldn't find a default shader coming with Daz, to do what you needed (maybe I missed it). So I'm glad you asked this question as it gave me the opportunity work on a solution.
    How to reset Iray to default on a selection ? is a question I've asked myself several times.

    So thanks too ;)

    Post edited by hansolocambo on
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