Geometry "separates" from trim when smoothing modifier is applied
Joe827
Posts: 225
Some geometries "break apart" when a smoothing modifer is applied. Is this something I can fix using a geometry editor? I have Hexagon, but I've not explored it yet.
The attached example shows the fabric pulling away from the trim. If I lower the smoothing iterations, it is less noticable.
Thank you for your time.
Smoothing Modifer.png
581 x 421 - 175K
Post edited by Joe827 on
Comments
The trim is most likely not welded to the rest of the outfit. I don't think you can change that with geometry editor.