All I see is White when I render. Help?

I just tried to render an image and the character came out all white--a white silouette pretty much... (I attached an image below of what happens when i render. It's hard to see. But it's just the figure all whited out)
I tried to put the render settings back to default but that didn't help.
I'm rendering off of 3Delight btw.
If any one could help me, that'd be fantastic!
Thank you!


why.png
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Post edited by eternalstar1000 on
Comments
Pure white object often happens when you're using a shader which is not installed or not installed correctly.
What character is that?
This is probably an issue with the AoA SSS shader. It happens every so often.
Make sure you never run more than one DAZ Studio window at a time. You can easily get this running 2 windows, but you can get it running just one window too.
Simpliest solution is to just save your scene and exit DAZ Studio, use the task manager to wait untill the DAZ Studio process quits. If you have a small scene with one character, this should be almost instanteous. When you have a big scene, I have seen it take 5 minutes or more. When the DAZ Studio process has quit, start DAZ Studio again, load your scene and render it again.
The quicker fix is on a PC go to C:/Users/<your logon>/AppData/Roaming/DAZ 3D/Studio4/temp/shaders and delete the directory 'brickyard'. You probably have to have shown hidden files/directories on to see this path. This is on a Win7 PC, not sure what the path is on a Mac or others Windows versions. After you delete the directory, just run the render again and it will probably be correct.
It's Aiko 6.
I really don't use any kind of shaders though...so I don't know how to work with them to fix this problem.
I tried exiting out of DAZ--absolutely everything was closed. Then I started it back up and the rendering problem was still there.
I'm working on Windows 10. I wasn't able to find the directory to do the things you said. How do you have shown hidden files/directories to see the path?
Yes, you do use shaders...without shaders you won't get a render. Shaders define the surface features of what you are rendering.
I'm not sure where the Studio temp directory will be on Win10, but you should be able to find it, by looking under Edit > Preferences > General.
If it persists after a shutdown and reload, then there is something a little more going on than the typical AoA screw up.
The default A6 skin does use AoA SSS Shader I think. So I would suggest reinstalling the shader (it's part of DS default lights and shaders pack IIRC)
I will try the suggestion above as well.
But just in case, how do I reinstall the shader? (I don't know anything X'D)
The shader is in the Default Lights and Shaders package.
I'm sorry...I have no idea how to access that...
Is it something I need to download...?
Nevermind!
It randomly started to work again XD
My rendering is fine now.
Just had to...wait a few days...I guess.
Well in any case, thank you all for the suggestions! I now know where to come back to if something like this happens again!
Thanks so much for that tip Mark128. This problem has been driving me batty for a long time and I have a monster scene so quit and reload is not to be undertaken lightly. Fixed my problem in 1 and yes, is always the SSS shaders, not just AoS's. Cheers.
I can't find it. In C:/Users/ I see Default, Public and User ???
Please help.