My first 3D building with problems in Bryce (Fixed) :)

launoklaunok Posts: 793
edited July 2015 in Bryce Discussion

This week I have created my 1st building ever in SketchUp and today took the model over to Bryce 7.1.

All the textures, except those on props in shop window, are those in SketchUp.  The problem now is the front arch where it touches the base.  In SketchUp it looks kind of ok but after render in Bryce it shows a bad black kind of shadow effect.  If you will notice it's having full sun in the front.  Could it be the way it was created in SketchUp?  The arch part was made afterwards and was not part of the building originally.  Maybe it's sunken in too much, do you think?  I am a beginner and have to learn a lot!  The building is actually a WIP.  I even have removed the logo and made another render but same effect so that's not it.

Any advice and help is much appreciated. :)

Laura

 

 

ShopBuildingLaunok-sketchup-problem1.jpg
1356 x 617 - 475K
ShopBuildingLaunok-sketchup-problem2 (bryce7).jpg
1194 x 563 - 124K
Post edited by launok on

Comments

  • Fencepost52Fencepost52 Posts: 498

    Hi, Laura and welcome to the forums!

    Models don't always behave well when imported into Bryce, but I suspect this one should be an easy fix.  I believe your error lies with a mesh smoothing issue; Bryce has smoothed it when it shouldn't have.  Select the arch portion of the model and click on the "E" button that appears along with several other buttons.  This will let you adjust the smoothing of the object.  There will be two large buttons that appear: One to smooth, the other to un-smooth. Click the un-smooth and then the checkmark to accept the change.  Try rendering again and see if that did the trick.  You may have other meshes that require attention as well. Let us know if this did/didn't work.

    We hope you stick around and share your renders with us.

    Cheers.

    Art

  • launoklaunok Posts: 793
    edited July 2015

    Hi, Laura and welcome to the forums!

    Models don't always behave well when imported into Bryce, but I suspect this one should be an easy fix.  I believe your error lies with a mesh smoothing issue; Bryce has smoothed it when it shouldn't have.  Select the arch portion of the model and click on the "E" button that appears along with several other buttons.  This will let you adjust the smoothing of the object.  There will be two large buttons that appear: One to smooth, the other to un-smooth. Click the un-smooth and then the checkmark to accept the change.  Try rendering again and see if that did the trick.  You may have other meshes that require attention as well. Let us know if this did/didn't work.

    We hope you stick around and share your renders with us.

    Cheers.

    Art

    Art, thank you for your advice which is much appreciated, it works like a charm! Something new I have learned today. :)

    I still have to try placing the shop window props to go down exactly to the ground as it was a nightmare in SketchUp, which I am also learning, to do so. Even the rotating was a nightmare but works much better in Bryce!

    Regards,

    Laura

     

    launok shop fixed.jpg
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    launok shop fixed2.jpg
    1194 x 563 - 86K
    launok shop fixed3.jpg
    1194 x 563 - 98K
    BUILDING 1 TRY68 - 2.jpg
    1356 x 617 - 474K
    Post edited by launok on
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