I used a new shader for a character and now I can't change it in my renders

I used biala's Line art for all Genesis figure assets (from Renderosity store) and I got them to work by intalling them to my shader preset.  They worked fine.

NOW, I load a brand new scene with a Genesis figure with its original matts and render and I see white... the same shader from biala's shader.  I tried to load the base DS shader and that worked to get rid of the pure white shader.  BUT, I can't for the life of me restore the original matts shaders from the original character.  It turns white again when I reload the matts for the original figure.

I see it apply the matts in my view portal, but renders are still white (a remnant of the biala shader).

Can anyone help with this one?

How do I get my original matts for my Genesis 8 figure back in the render?

Thanks!

Richter-3D

Comments

  • Here are a couple of screenshots.  The first one is when I restore the original figure in the view portal that looks normal.

    The second picture is the render, showing the all white figure that biala's shaders do.

    Snap-2022-11-02-20-16-39.jpg
    822 x 555 - 18K
    Snap-2022-11-02-20-17-10.jpg
    549 x 521 - 14K
  • Might be a good time to reinstall the original figures. And/or check the render settings - reset them to default.

  • Thanks!  I reset the iray render settings twice and it took.

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