Help with rendering sprites from 3d models

edited July 2015 in New Users

Hello I'm wanted to try rendering 2d objects from daz 3d studio (for actors sprites and object sprites), but i have a problem, max size of sprite is acceptable to have in game is about 400 pixels which is about 1/5 screen size for 1920 displays, as the visibility of small details i say it's enough for me, but the real problem is when i render sprite with pose it create horizontal strips on arms and legs with brighter colors so after changing settings my question is if there is any render settings that could create me a smooth sprite without those strips on arms/legs??

 

Image removed for nudity. Please see this thread for info: http://www.daz3d.com/forums/discussion/3279/acceptable-ways-of-handling-nudity#latest
Post edited by fixmypcmike on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891

    Pleas post another image, bering in mind the TOS as linked above.

    Also, what render engine are you using (3Delight or Iray), and how are you lighting your sprites?   If you are using 3Delight, check that the 'Shading Rate' is set to about 0.2 for final renders (the default is 1.0)

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