LPE documentation - it is for Iray 3ds Max but should work in DS as well.
cgidesign
Posts: 442
I found a good LPE documentation. It is for Iray in 3ds Max but the expressions should work in DS as well. If it has been posted already take this as a backup post ;-)
Post edited by cgidesign on
Comments
There is documentation on nVidia's own site https://raytracing-docs.nvidia.com/iray/manual/index.html#reference#light-path-expressions
And there is an example of using this technology in Daz Studio https://www.deviantart.com/linvanoak/journal/Iray-Light-Path-Expressions-in-DAZ-Studio-735776339
And some interesting historical discussion of this topic on the Daz forum in 2015 https://www.daz3d.com/forums/discussion/58695/anyone-using-lpe/p1
However, what a pity that there is no time to try all these wonderful tricks and effects. As Joe Cotter said: "...While I do have a programming background, I don't like to strain my brain more then I have to as I find it interferes with my creative side, only so many brain cells to go around at any one time. I know that's just me, but I'm guessing there are some out there who share this..."
I share this, Joe Cotter!