Texture maps looking bad in render
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In texture shaded mode the texture map looks fine, in iRay preview or iRay render it looks terrible, posterized
Each plank is a sperate part, each uses the same texture map, the map is 4710 x 1307
The map color gradations are smooth, look rough and posterized in the render
iRay renderer and iRay materials
Tried reloading the map, tried a tiff and jpg, same results
Tried IBL and scene lights
Ideas?
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screen grabs.jpg
1920 x 2160 - 1M
Comments
Not sure, but maybe texture compression in render settings?
https://www.daz3d.com/forums/discussion/comment/7253721/#Comment_7253721
Thanks ! that was it
looks fine now, I set the minimum value to 5000