Using Anagenessis 2 maps on G8.1F
DefaultName
Posts: 391
Hello, I like G8.1F because of it's bones and shape, but I'm struggling getting some skin materials that I like on G8F over to G8.1F, specifically that "torso" is now split into "body" and "head" and that seems to trip a lot of things up, along with the new PBR skins. When I use things like https://www.daz3d.com/n-g-s-anagenessis-2-revolution it's dysfunctional because of the new surface divides.
I know it's not designed for G8.1F but it works for G8F and I simply want to transfer that over to a G8.1F skeleton.
Is there advice or an easy solution to transfer over G8F skins to G8.1F, and to convert G8F materials to the 8.1 PBR shader format? Thanks.
Comments
This lack of backwards compatibility with Daz products is why I'm not getting Genesis 9