G3F seams after 4.21 update
Hi, I updated to Daz 4.21 last night, and now a G3F I use for several renders has seams in her skin. I've had the issue before with other figures and fixed it in the Normal Maps' Gamma Settings, but that's not the problem this time. The character skin is https://www.daz3d.com/sophia-for-bethany-7. I checked my other G3F Jessaii skins, and the only other one I found with the same issue was https://www.daz3d.com/vanda-for-karen-7.
Is there any way that I can fix this, or do I need to wait for an update? Thank you.
UPDATE
I did some more comparisons, and changing the Sophia skin's Normal Maps from .tiff to .jpg fixed the issue. I don't know why, but at least I can use my character again. Hopefully this helps anyone else who runs into that issue.
Comments
Which version of Daz Studio had you been using before?
I've kept up with the general updates, so I'm pretty certain it was 4.20.0.17 (based on this http://docs.daz3d.com/doku.php/public/software/dazstudio/4/change_log)
I don't think anything has been done to the Tiff importer this tie around (it was modified previously) so I don't know what is happening there.
However, see this post https://www.daz3d.com/forums/discussion/comment/7766611/#Comment_7766611