Prince of Persia style perspective?
Sonofbelmont
Posts: 147
Hi
Is it possible to render objects out of Daz studio with the kind of perspective seen in games like Prince of Persia and Nosferatu for the SNES?
examples
Prince of Persia
http://www.youtube.com/watch?v=FK6SxVJkeDk
Nosferatu SNES
http://www.youtube.com/watch?v=nlJ8rNjBENA&feature=related
Comments
There are cameras for all kinds of perspective views, I'm not clear on what you mean here?
You can create a new camera from the Create menu, and set it up any way you want. From your exmples it is not clear what you mean, do you want to render avatars in 2D from DS from a top view?
Sorry I should have been more clear
What I mean is where in the case of a box, one face is always facing directly towards the camera but you can still see the top and one side of it as shown in the attached picture. The reason I ask is because I'd like to use Daz studio to create background art for my game if it's possible.
The quick answer is yes. You can move your camera any place you like in Daz Studio. It's all up to the user and how much they want to learn as to what can be done. Daz Studio even does Depth of Field Renders to give that fading into the distance look you might want.
I think he means isometric view, I know Carrara does it, not sure about studio.
the other side would slip into view and the first side out as you looked down further from a mere angled view.
A fisheye lends would be the opposite of what was required - it would exaggerate the effect of vanishing points. You can turn perspective off for a camera, in the Parameters or Camera pane, but then you don't get any side view unless you are looking from an angle, which may be wrong for other things - it certainly isn't quite the same as an isometric scrolling view.