OBJ Export Import Resize Problem

Whatever I export a mesh from Studio as an obj. file -- be it a G8F figure or an eyebrow mesh or whatever -- for some reason when I import it back into Studio, the re-imported .obj is Godzilla sized compared to the original file that was exported. This is regardless of whether the obj was even modified in another program before re-import.

This is only happening to me in Studio 4.20. It just tested it in 4.148 on my old computer and rescaling does not occur upon re-import. Has something changed in 4.20 and how can I fix it?

Comments

  • felisfelis Posts: 4,305

    Look at your import and export settings. The import scale should be the reverse of export relative to 100%.

    E.g. 100% export, 100% import or 1% export, 10000% import.

  • PerttiAPerttiA Posts: 10,024

    What do you use for scale when exporting OBJ from DS and what do you use when exporting OBJ from Blender?

    Mine are set at 100% from DS and at 1 from Blender

  • Thanks to both. The scale import/export settings in Studio 4.20 were messing me up. On my old machine, Studio 4.14 defaults to Studio export settings and scale (1 to 1) but my new setup defaults to custom, which naturally throws scale way off. Appreciate the help!

  • It will (or should) remember whatever was last used.

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