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© 2024 Daz Productions Inc. All Rights Reserved.
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The video in the first post explains it
https://www.daz3d.com/forums/discussion/591191/genesis-3-and-8-to-9-pose-converter-commercial/p1
Please look at promo 1 or watch promo video on the prodcut page, or link in first post of the thread.
Nice update. Now we need breast control for G/V9 so I can make them bouncy
Ye busy on Breast Control among other stuff lol...
I have seen this behaviour before. It happens when limits are switched ON for the x, y, z translation, rotation etc. Normally limits are OFF for the hip and top level, but ON for all other bones. Maybe the script sets the limits on in some cases?
This program works perfectly for me, allready have a lot of poses changed from gen3 and 8 to gen 9. Minor tweaking but easy to do, thanks for making this product.
It's the same result whether you turn Limits on or off.
when i save it as a Scene with problemed figure and check it with Dson editor, the duf file clude value 'clamped boolean true' in hip node
i think it can't find in hip node normally
I noticed when I was using G9 with out added morphs that the script was working fine but now after I added all my morphs from G3F and G8F daz just freezes after it converts the pose to G9. I transferered the morphs via transfer utility is there a work around for that?
Redownloaded product working fine now keep up the great work zev0. only thing I wish I had was more skins for G9
Well the script don't work for me at all right now, it was working when i first time use it but now it's just don't do anything.. anyone have the same problem? or what is the fixes? thanks.
Using the script from the menu no longer brings up the window with pose options.
Double clicking it within Utilities does.
I removed and re-added it to the script menu.
I double checked to make sure there was not more than one pose selected.
Thinking ahead, a lot of G9 content has been pose sets. Some days, the only G9 content are poses. Is there a possibility of converting G9 to G3/8 in the future?
Yep..we have it blue printed already.
Hey, how can you even get it to work? Many times i unnistall and reinstall the product still no any fix. Also how to remove it from scripts menu? this problem really ruins everything for me. I was about to make a scene, and now i can't...
Batch Converter has been released due to high demandThank you all for your continued support.
Works like a charm - I love it!
Thank you so much for making this! From the early comments, I'd thought there was no interest, so I'm very glad to see this.
Hmph .... When installed product script is selected, installed product shows error that installed product is not installed. I installed both via Install manager and then manually via zip.
Any thoughts?
Too bad The script don't work for me also
I have DAZStudio 4.21.0.5
i have installed and reinstalled manually,and tried with DAZ Instal Manager, Failed -see capture screens __oups uploading still don't work
Here my files and folders structure
D\DAZStudio4 64 bits\Scripts
Most of my files for scripts and files in runtime fold are there i my main DAZStudio soft exe:
D\DAZStudio4 64 bits\My Library\Scripts
D\DAZStudio4 64 bits\My Library\Runtime
There where i have installed
Few files are here:
D\DAZStudio4 64 bits\Scripts
i also hasve another library in
E:\DAZStudio Library\ My Library sur E
where some scripts are in Scripts folder
Some suggestions please Thanks
OK forget my comment this script works
i make confusion with
88686-01_Genesis3and8to9BatchPoseConverter
this new script don't work for me
Hi, I experience the same problem. Sent you some info via Message.
Update from our side, we think we found a solution to the rapid figure rotation issue regarding limits. If it works as intended we will be doing a product update.
Guys, a lot of people are sending us issues and this is because the base product is not installed. It is a requirement for the batch converter addon to work. Please make sure it is installed. Thanks
"i also hasve another library in
E:\DAZStudio Library\ My Library sur E"
Looks like you have nested libraries. EG a library within a library. But a log file would help. Thanks
Yhanks for reply
Ok i will try it again this week end and send you the log
I failed to see the requirements, thanks.
But i use this folders structure for around 3 years now and all my others contents work ok All these are indicated in the content directory manager in Preferences
Nested content directories (one inside another) cause problems because Daz Studio doesn't knoww hich to take as the starting point for relative paths - should a texture in the inner folder be listed as /Runtime/Textures/Someflders/someimage.jpg or /My Library sur E/Runtime/Textures/Someflders/someimage.jpg - though that may not be apparent until the file is opened on another system.