New to Iray Decal Nodes - getting weird outlines when emissive objects are the light source
Joe827
Posts: 225
As an example, the first image shows the decal when using a dome HDRI. The second is scene lighting only using an emissive sphere. In the second image, there's a weird glow on the edges of the translucent/opaque areas where the transparency is tapering off. Am I doing something wrong? Does anyone know if there is a workaround for this? Thank you for your time.
Decal dome only 01.jpg
711 x 867 - 191K
Decal with emissive 01.jpg
711 x 867 - 204K
Post edited by Joe827 on
Comments
You're not doing anything wrong, this is a bug that appeared a few patches ago. Not sure if its an iray bug or a studio bug. I've already sent this issue to the tech guys but you should open a ticket if you can.
Can do. Thank you.