Trouble with M4 Creature Creator
gconrad4_4d3aa258e4
Posts: 79
I load the morphs and nothing shows up under Morphs/Shapes. The funny faces work, but not the full body morphs, and that's no fun.
I had the same problem with the V4 Creature Creator at first, and thought it was due to not loading a fresh V4 with no Morphs ++.
(Works great now, and not sure why)
There are other problems, like the horn goes to the neck and not the head. When I try to apply the 2 toe morph, the head gets big.
Is there a service release for Michael 4 I don't know about? I'm stumped.
morphs_shapes.jpg
1280 x 1024 - 431K
Comments
Make sure you have only one Runtime with a "Runtime:Libraries:!DAZ:Michael 4" folder, and that it is in a writeable folder (e.g. not in Program Files on Windows), then go to "Runtime:Libraries:!DAZ" and run DzCreateExPFiles-M4.bat.
Thank you! I didn't see the reply in time. I'll make a note of that.
I thought I was supposed to put Poser in Program files long ago before I knew what I was doing. Poser 6 library with M4 and V4 is in Users and Smith Micro Poser 9 is in Program Files x86.
I found a clumsy fix.
I checked the Readme file which said Creature Creator had to be in the same place as M4. (M4 was in Poser 6 from a long time ago, not even in a DAZ folder)
I used DAZ Install Manager to get my very old Michael 4 Base into the same DAZ content folder (in Documents) as Creature Creator, and things seem nice.
Victoria 4 doesn't seem to care about being in an old Poser 6 Folder, and her Creature Creator stuff works fine that way.