[Solved] How to make pJCM works with rigid follow node
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I imported an obj morph
through the Morph Loader as a certain pJCM.
But as the result, my buttons which I placed on the cloth using rigid follow node, scrambled all over the place every time I rotate the bone.
How to fix this?
Post edited by James on
Comments
It turns out the buttons also have to be "Transfer Utility" too