R/B/G Pixels - Final Render Issue

I'm unsure what to call this issue.

Red, Green, and Blue primary colored Pixels sometimes appear during and after a Render is finished in Nvidia Iray.

Sometimes this happens, and sometimes not. Most often then not, they do.

In the Attachment below is a small segmented area of a render that had this Pixel issue.

Is there something I can do or change like Render Settings, that will make these Pixels appear less or completely removed?

Any help is much appreciated.

Pixel Example.PNG
361 x 221 - 81K

Comments

  • ben_roprimben_roprim Posts: 46
    edited August 2022

    I am currently still looking for help on this issue.

    Any help is much appreciated.

    Post edited by ben_roprim on
  • PerttiAPerttiA Posts: 10,013

    That means the render has not rendered long enough.
    The default limits for Max Samples and Max Time are quite low, I use 15000 for both.

    What kind of computer do you have? (which GPU with how much VRAM and the amount of RAM)

  • Issue has been resolved.

    Problem was: Daz did not update to version 4.20

    Renders now finish with all noise filted out.

  • PerttiA said:

    That means the render has not rendered long enough.
    The default limits for Max Samples and Max Time are quite low, I use 15000 for both.

    What kind of computer do you have? (which GPU with how much VRAM and the amount of RAM)

    That wasnt the answer, but thank you for posting anyway! 

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