Saving scene don't save all the frames
Hi all,
I have a question about saving all the frames of my animations.
I have created an animation with 20 frames in loop, 60 FPS: usually I set the first (1) and the last (20) frame with the same pose, thanks to Puppeteer tool, and then I set the animation range from 60 to 20 frames.
This results in a correct animation loop where the last frame (the 19th, now) is just a bit different from the original 20th, so I don't have two identical keyframes at the start and at the end.
(Obiouvsly I lose the 20th keyframe)
The problem is when I save my scene (Save > Scene) and I reopen it: the default FPS are still 60 and I lose some frames from the original animation.
Is there a way to save all the scene AND the frames/FPS settings in the exact condition when I do it?
Comments
Keyframes that are out of maxframe may not be saved, so check that your animation length cover all useful frames. And if they're not saved that may affect your animation becuse of different interpolation in this case.
Ok thanks, maintaining the last keyframe too I can save the entire animation, even though when I reopen the scene is still set to 60 frames.
I have to try with a longer animation to check if will be saved correctly.
Another question: can I skip the popup window at the end of the rendering, selecting a default video codec (not compressed) without confirm?
Don't render to 'Movie' :) Use image sequence instead and make movie in video editor. If you're planning to make frmaes from layers it's the only way to go because .avi doesn't preserve alpha channel.