*Public Build Iray not working
DefaultName
Posts: 391
My Iray isn't working, it just shows the figure grayed, like normal before it converts to Iray, however today it never does. Is there another bug going around? Is there a common fix or test?
Edit: I updated my drivers and it still won't let me Iray preview
*I also previously asked if internet was involved and that part was answered
*This is only happening on the Public build? My regular Daz 4.2 uses Iray it seems
Post edited by DefaultName on
Comments
No it doesn't use internet.
No sorry the problem is still present. No idea why and I updated my drivers.
For some reason my comments are on a delay? So I had a bit of overlap, could still use the help.
Can you do an actual Iray render?
No it shows as black and stops. I tried restarting my PC, resetting to defaults.
My Daz 4.2 doesn't seem to sync with the content I have on my Daz 4.2.1 Beta. It works on that, but not on the public/beta build I've been using. And I updated both too.
The settings for general release and beta are separate, so them not sharing content would be normal if you didn't set the preferences so that they use the same directories and cms.
For the record, it's 4.20 (as in "minor version 20 of major version 4") not 4.2. Version numbers are not decimals
Regarding render, have you tried updating your graphic card drivers?
Yes I had the latest release today. I'm still noticing that 4.20 studio works fine but the beta (latest version) doesn't.
How would I change the directories by chance? I've had numerous problems getting content to load until I used Daz Connect to install everything. They do install to two different folders, I just don't know how to make it change to the folder I want.
How would you change the directories that either build uses?
Edit>Preferences, Daz Studio>Preferences for a mac, go to the Content tab, and click the Content Directory Manager button.
Thanks, that solves one problem. Currently Daz 4.20 will let me Iray Preview, but not render. The Beta can't even Iray Preview. Here's my log file
2022-06-30 03:25:01.310 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating geometry.
2022-06-30 03:25:01.312 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating motion transforms.
2022-06-30 03:25:01.312 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Importing scene graph.
2022-06-30 03:25:01.313 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Importing geometry for motion time 0
2022-06-30 03:25:40.513 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Geometry import (1 triangle object with 186 M triangles, 0 fiber objects with 0 fibers (0 segments), 1 triangle instance yielding 186 M triangles, 0 fiber instances yielding 0 segments) took 39.194 s
2022-06-30 03:25:40.515 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating section objects.
2022-06-30 03:25:40.526 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating materials.
2022-06-30 03:25:43.796 Iray [INFO] - MATCNV:RENDER :: 1.0 MATCNV rend info : Material instance 'DS_CB Sabah EyeBrows__Brows_1837_753' uses MDL JIT compilation.
2022-06-30 03:25:43.800 Iray [INFO] - MATCNV:RENDER :: 1.0 MATCNV rend info : Material instance 'DS_Ayaan Hair__Hair_1a81_1232' uses MDL JIT compilation.
2022-06-30 03:25:43.801 Iray [INFO] - MATCNV:RENDER :: 1.0 MATCNV rend info : Material instance 'DS_Ayaan Hair__Hair2_1ac9_1326' uses MDL JIT compilation.
2022-06-30 03:25:43.875 Iray [INFO] - MATCNV:RENDER :: 1.0 MATCNV rend info : found 680 textures, 15 lambdas (12 unique)
2022-06-30 03:25:43.898 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Computing 5 flux compensation factors took 0.001 s
2022-06-30 03:25:43.898 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Emitter geometry import (18 light sources with 5518 triangles, 1 instance) took 0.002 s
2022-06-30 03:25:43.902 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating volumes.
2022-06-30 03:25:43.902 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating environment.
2022-06-30 03:25:43.902 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating lens.
2022-06-30 03:25:43.903 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating lights.
2022-06-30 03:25:43.903 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating object flags.
2022-06-30 03:25:43.904 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating backplate.
2022-06-30 03:25:43.924 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating caustic portals.
2022-06-30 03:25:43.924 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating decals.
2022-06-30 03:25:43.952 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Using iray core convergence estimate.
2022-06-30 03:25:43.956 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Allocating 1-layer frame buffer
2022-06-30 03:25:43.981 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Using batch scheduling, caustic sampler disabled
2022-06-30 03:25:43.982 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Initializing local rendering.
2022-06-30 03:25:44.008 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Using OptiX version 7.3.0
2022-06-30 03:25:44.047 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Initializing OptiX for CUDA device 0
2022-06-30 03:25:44.943 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Rendering with 1 device(s):
2022-06-30 03:25:44.943 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3080 Ti)
2022-06-30 03:25:44.943 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Rendering...
2022-06-30 03:25:44.946 Iray [INFO] - IRAY:RENDER :: 1.12 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3080 Ti): Processing scene...
2022-06-30 03:25:47.643 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [ERROR] - IRAY:RENDER :: 1.13 IRAY rend error: Unable to allocate 9.710 GiB from 3.091 GiB of available device memory
2022-06-30 03:25:47.660 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [ERROR] - IRAY:RENDER :: 1.12 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3080 Ti): Scene setup failed
2022-06-30 03:25:47.672 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [ERROR] - IRAY:RENDER :: 1.12 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3080 Ti): Device failed while rendering
2022-06-30 03:25:47.807 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [WARNING] - IRAY:RENDER :: 1.12 IRAY rend warn : CUDA device 0 (NVIDIA GeForce RTX 3080 Ti) ran out of memory and is temporarily unavailable for rendering.
2022-06-30 03:25:47.870 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [WARNING] - IRAY:RENDER :: 1.12 IRAY rend warn : All available GPUs failed.
2022-06-30 03:25:47.870 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [ERROR] - IRAY:RENDER :: 1.12 IRAY rend error: Fallback to CPU not allowed.
2022-06-30 03:25:47.871 [WARNING] :: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(367): Iray [ERROR] - IRAY:RENDER :: 1.12 IRAY rend error: All workers failed: aborting render
2022-06-30 03:25:47.883 [ERROR] Iray :: Internal rendering error.
2022-06-30 03:25:48.501 [INFO] :: Saved image: C:\Users\trevc\AppData\Roaming\DAZ 3D\Studio4\temp\render\r.png
2022-06-30 03:25:48.539 [INFO] :: Finished Rendering
2022-06-30 03:25:49.402 [INFO] :: Total Rendering Time: 2 minutes 37.12 seconds
2022-06-30 03:27:37.307 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2022-06-30 03:27:37.307 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3080 Ti): 0 iterations, 3.666s init, 0.207s render
Is this a memory issue? I have 64 GB RAM and I believe 8-12 GB of VRAM
Did you reduce the SubD level of your figures befor rendering?
No, two of them user a supersuit that looks really good at SubD 4. I tried lowering everything to SubD2 and still no luck.
1 triangle object with 186 M triangles
found 680 textures
What do you have loaded in the scene?