Premade Lighting Not Working
meeeep
Posts: 12
Hello there!
I've been having some issues with predmade lighting not seeming to work when I do it. Usually it comes out black/darker than intended. So, I am most likely doing things wrong, I just don't know what it is.
Here is ROG Medieval Fantasy Bedroom for an example:
(One of the stock photos vs. my photo)
Thanks for any help!
Comments
Are you rendering in the newest DS?
Iray did a 'fix' to how materials with low oppacity handles emission, so they gave out much less light - see ghostlight.
And to my knowledge is is the same type that is used there.
If the PA have any plans to updaye the product, I don't know.
Adjust the "cm^2Factor" in rendering settings to 8-10 and set ISO to 400
Thanks for both of your guys' replies! I am new to Daz, so the lighting aspect has been a bit confusing.
I am using 4.20 for Daz.
Looks like if I play with the "cm^2Factor" it brightens it up a bit. Thanks!
Yeah, lighting got messed up with 4.20 and broke a lot of products.
The vendor and Daz are aware of the problem. In the meantime, you can follow the instructions provided in this post which should fix things in the meantime.
Different product, same issue.
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