[Help] models from Source film maker to Blender to Daz
gianluca.pesaro
Posts: 5
Basically title, i'm trying to export 3D models from SFM to Daz, problem being when I save them on Blender if I do as .obj they are ok but without skeleton/rigs, if I do it in the other format (sorry mind gone blank I can't remember it lol) I can load the SFM rigs and it ends up completely deformed... help?
Comments
Because Daz has its own rigging system and no matter the format bones don't import properly. You would need to re-rig in daz studio after the OBJ import