[Help] models from Source film maker to Blender to Daz

Basically title, i'm trying to export 3D models from SFM to Daz, problem being when I save them on Blender if I do as .obj they are ok but without skeleton/rigs, if I do it in the other format (sorry mind gone blank I can't remember it lol) I can load the SFM rigs and it ends up completely deformed... help?

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,754

    Because Daz has its own rigging system and no matter the format bones don't import properly. You would need to re-rig in daz studio after the OBJ import

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