/Runtime/Textures/

Didnt change anything that Im aware of and didnt move anything but tons of my content is now giving me "Missing Files." I have, and have had, all of my content on a seperate internal drive since forever.
Confidant this is an easy fix for someone smarter than me so, please, someone smarter than me tell me what I needta redirect in my prefrences so it finds stuff.

Thanks!

- Deke

Comments

  • FenixPhoenixFenixPhoenix Posts: 3,083
    What you can't change when it comes to folder structure are the folders of data and runtime. Those need to stay as they were set up, otherwise things will break. What message (error) exactly is DAZ throwing?
  • DekeSladeDekeSlade Posts: 127

    Thats the thing, havent changed anything but its happening with a lot of products that are in my usual content folder/drive so the runtime path should be the same for textures etc.

    The specific message is just a pop-up that says "Missing Files" The files listed below could not be found.

  • FenixPhoenixFenixPhoenix Posts: 3,083

    Ok, so if you changed your library to another hard drive, you'll need to re-connect it with the program. To do that:

    1. Open your DAZ Studio.
    2. Open the Content Library Tab (Window > Tab > Content Library).
    3. Left click over "DAZ Studio Formats" > Add Base Directory...
    4. Now browse to whoever you moved your content.
    5. Close DAZ Studio and re-open it and check if you're able to access your content.
  • Richard HaseltineRichard Haseltine Posts: 100,752

    Which files? There have been a few sets, aminly characters, where the PA used a template file for the rpesets and just changed the names - one of the paths in the template file was malformed but until recently Daz Studio just skipped over the problem entry. If it is mostly releated to eye 7 on characters then that is probably what you are seeeing, if it's a wider mixer of files (or even everything in the scene) then it is probably a folder moved inadvertently or the like.

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