Geografting Limitations

Is there a limitation on what could be geografted? New head? Extra Arms? What is that limitation if any?

Comments

  • Richard HaseltineRichard Haseltine Posts: 99,341

    No, though grafts cannot overlap.

  • MestophalesMestophales Posts: 75

    That poses an interesting question - if I geograft a new head could I still use the bones for the rig to give the head the same functionality?

  • Richard HaseltineRichard Haseltine Posts: 99,341

    You couldn't (in a distributable form) apply new bones to the original head, but you certainly can use the Transfer utility on the graft to start it from matching the base rigging and then adjust as needed, just as you can for clothing.

  • MestophalesMestophales Posts: 75

    When you say not on a distribuatable form - I think you mean unless it is my product in question - thoughts?

  • Richard HaseltineRichard Haseltine Posts: 99,341

    Right, I thought you were talking about the base figure. If you own the product you are changing the rigging of then yes, you can of course make a modifed version of it.

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