dForce problem
daybird
Posts: 654
Is there an easy way to implement dforce to a conforming part of a wardrobe?
Most time when I try that, it results in a explosion or nothing happen.
Comments
Well, if the clothing misbehaves, I would advice to look at the mesh resolution, ie. draw style Wire Texture Shaded or Wire shaded.
If the mesh is dense it will often cause explosions.
It can also happen that the clothing falls appart because seams are not welded.
Anyway, you can often get away with it if you create a dForce Weight Paint map after adding dForce. On the clothing you can thenpaint zero weight (or low weight) on the troublesome area.
E.g. for a dress it might be that you leave dForce on the skirt part, and then remove weight from the upper part. Sometimes it might just be specific areas you shall remove from the weight map.
Maybe try to show an example and list which clothing item you are trying.
Added a video link to a video from Mada showing it
*thumbs up*
thx a lot for the answer and the video