how to make customer piercings etc into followers [SOLVED]

AbnerKAbnerK Posts: 718

Hi, we've all had clothing with those little crosses with buttons etc attached and piercings attached to what look like nulls which follow the body. I've made some clothing and I want the metal bits to follow the body even when I change the figure morph. I just can't work out how to do it. Can anyone help? They need to follow the skin rather than the bone because just following the bone they don't move with the morph.

Thanks

Post edited by AbnerK on

Comments

  • GordigGordig Posts: 9,885

    They're called Rigid Follow Nodes, but I don't see any way in the interface to create one, so I can't help you beyond the name.

  • A Rigid Follow Node is created with the Geometry Editor and saved as a Wearables Preset.

  • AbnerKAbnerK Posts: 718

    Thank you so much, both. I'll check it out tomorrow.

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