Texture turned white, can't find a way to fix
stonegraphics209
Posts: 0
So I have a custom G3 model I'm working on making and upon applying a wardobe something happend to the leg texture that turned the legs white, can't seem to find any irregular options and applying the original texture again didn't correct the issue. Undo only removed the wardrobe item, but the white texture stayed. Attached is screenshot for reference (edited for content because I'm new to the forums and not sure what guidelines are on nudity) Any help is greatly appreciated!
Comments
While we understand what you were trying to demonstrate, you need to adhere to guidelines for acceptable nudity.
https://www.daz3d.com/forums/discussion/3279/acceptable-ways-of-handling-nudity#latest
To differentiate from the white, perhaps use another color shader on the figure that has no texture.
Is there possibly a Geoemtry Shell applied? If so it will probably be parented to the figure itself, if you check the Scene pane.
You don't by chance have white mode on?