Error loading PBRSkin Shader - solved
Singular3D
Posts: 529
Just installed Genesis 8.1 and the character Richard manually to my DS 4.15.
When loading Richard, I get an error regarding the shader file
data/daz 3d/built-in content/daz iray pbrskin/pbrskin.dsf
It seems that this file is not existing in my library. Where do I get it?
Thanks, Sing
Post edited by Singular3D on
Comments
Did you install the update for the Default Resources when Genesis 8.1 came out, or since?
I don't have 4.15 to test, but I'm assuming the PBRSkin shader won't funtion at all on 4.15.
I do have 4.12.1 beta installed and it dosen't work in that version.
I just looked into my product library and installed the Genesis 8 Starter Essentials stuff. I got Genesis 8.1 and could load it. It seems that the PBR skins where not part of it.
How do I get this Default Resources? Do I have to use a newer Daz Studio version?
Thanks, Sing
Default resources should be in DIM etc....
It will appear in any download/instal method - it's one of the packages that comes with Daz Studio, along with the Genesis # Starter Essentials and the dForce Starter Essentials.
Then you assume wrong. 4.15 introduced the ability.
You're right, and the shader was added even earlier than that.
I just had a look at the changelog....
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/change_log_4_15_0_30
Source maintenance
Update to NVIDIA Iray 2020.1.2 (334300.5582)
Added pbr_skin.mdl shader
DAZ Studio : Incremented build number to 4.14.1.12
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I just didn't recall when users gained access to it and it became usable.
Thanks to all. It was located in the Default Resources as part of the Daz Studio Download.