Tips for reducing flyaways with strand based dForce hair?

I'm working with dForce Lexi Hair and sometimes simulations result in unsightly flyaways. I've been simulating as a single frame but from memorized pose. I tried increasing stabilization time which doesn't seem to help.

Anyone have any tips on how to eliminate or reduce them?

 

Flyaway Hair.jpg
474 x 783 - 312K
Flyaway Hair 2.jpg
393 x 633 - 233K

Comments

  • SpaciousSpacious Posts: 481

    Maybe try increasing the pose transition time?

  • Spacious said:

    Maybe try increasing the pose transition time?

    That did the trick, turned it up from 1.0 to 3.0. Thanks!

  • Ahh, dammit. Increasing Pose Transition only worked on the first pose. After that first one, setting it to 3.0 didn't seem to have an effect. I could try higher than 3 but as it is that setting greatly increased simulation time, like it seemed to take nearly 3x as long.

  • Well, increasing Pose Transition to 5.0 seemed to work, at least for the one pose I tested. Either that or it could be that I made the necklace the figure was wearing not visible in the simulation. I was worried that hair strands might have been catching in it. Though my bet is the longer pose transitions.

  • SpaciousSpacious Posts: 481

    Could also try increasing gravity a bit.

Sign In or Register to comment.