CB Ryilee HD - long fingernails by default - solved
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Heyas,
I have a problem, when i call in a Genesis 8.1 figure. for some time now they spawn with very long fingernails. If i have a look in the morphs, nothing is triggered, so i take something has overwriten the setting. Is there a way to see what morps are loaded when i call a 8.1 in?
I noticed even the arm surface shows enlengths fingernails, I have NO clue how to fix this... it must have been by one of my gerent installs, but i have no idea wich of them it was :(
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btTNv2P.png
886 x 1002 - 314K
Post edited by Raziel.Kanos on
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Came here with the same question
Genesis 8.1 characters all have supermodel-long nails, and I've not found a way to make them normal. If I push the "nail length" parameter past its threashold, it just distorts the nail rather than making it look trimmed.
Did you by chance find a solution?
This thread I think should fix it. Its for a character loading by default but its the same principle.
https://www.daz3d.com/forums/discussion/comment/7178796/#Comment_7178796