How do I make a scene where one liquid is poured into another, different liquid?
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As an example, lets say a bottle of wine is poured into a fountain of water
As a related question, how do I make underwater "clouds"? For example if someone pees in hte pool, there's a visible yellow "cloud". How do I pull that off? I've tried using a volumetric cloud, but it keeps looking "radioactive" and I am not sure why
(I'm very new to Daz, I'm super grateful for any help!)
Comments
Daz Studio in itself doesn't have fluid simulations, the Fluidos plug-in can add them but I'm not sure it would handle what you want https://www.daz3d.com/fluidos-ii-for-daz-studio
Yeah, it doesn't have to be actually simulating anything. I just need the render to look halfway decent, so a still image is all I need
I'm attempting to make a visual novel where liquids are quite important, and one of the things I really need to make work is the whole "one liquid inside another liquid" thing. If I can make the "cloud" of liquid work properly, then I can handle the rest with other assets I've got
Miscible (Water & Alcohol) or Immiscible (Oil & Water)?
Take a look at vouumetric clouds