How to apply context filtering to a material preset?
![Dankest Things](https://secure.gravatar.com/avatar/60ed5d7c543e178cb3433a1a0c52b658?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F60ed5d7c543e178cb3433a1a0c52b658_100.png)
in New Users
I have created my own clothing asset, which I have saved as an asset and categorised. I have saved a material preset from this, which is also categorised. How do I setup a context filter so that when my asset is selected in the scene only the appropriate material preset is displayed?
Thanks
Comments
You need to set the outfit as a compatibility base, then set the presets as compatible with that new base. Edit>Figure>Set Default Compatibility Base(s) the the items loaded and fitted should start the process.