Cloth buttons are at strange positions in unity

Newbie here. I'm making a game project with daz. And I got almost 0 experience in 3d modelling softwares and such (like rig or animation etc). So I'm using the daz to help my project. But every clothing in the daz scene, they are well positioned. But somehow, even I'm using the "bridge" to export a model to unity, somehow all buttons are not correctly positioned and following wrong bones (I guess). So how can I solve this issue

 

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Comments

  • Hi wolfgangmami - did you ever find a fix for this? I'm having the same exact issue.

    Anyone else know of a fix?

    Thanks so much. Using Daz to Unity bridge.

    James

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