Applying bone movements to all animation frames
jamesramirez6734
Posts: 90
I have some mocap data meaning every frame in my animation is a keyframe.
I can apply a pose control of top of this, and in that case my pose control will apply for every frame in the animation.
However if I want to adjust the position of a bone which is out of place (for example a leg needs adjusting slightly), my bone property change will apply to the current frame only. Is there a way I can have my bone adjustment applied to every frame? (for example if I move it +5 in xTranslate, then every keyframe will move +5 in xTranslate)
I can do this with scripts, but it's painful when making multiple adjustments..
Post edited by jamesramirez6734 on
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