Daz default light mdl shader location ?
cgidesign
Posts: 442
I assume DS uses mdl shaders for it's build in light types (point, spot etc.).
Are those mdl files accessible to users?
If yes, where are they located on the harddisk in a default installation?
Comments
I don't immediately see any files for the lights, and they don't import into Shader Mixer.
Yes, I tried to load into shader mixer as well with no luck. So, the question remains whether a user has access to the shaders used for the lights?
I don't believe so, at least not at this time.
ok.