Octane render creates strange black scalera ?

i don't know how to explain it better than a photo

for some weird reason octane render gives me the round black shape

 

Screenshot_10.jpg
1917 x 969 - 374K

Comments

  • RL_MediaRL_Media Posts: 339

    When I was messin with octane, usually what would fix that, or similar issues with hairs was to add 0's to epsilon(making it a smaller decimal). So if it's at .01 try to make it .001 and keep adding till it goes away.

  • yg4331yg4331 Posts: 10

    cant belive that from all those settings the ray epsilon would be the one who f*cks this up, problem exists also on C4d 

    thank you so much!!!

  • yg4331yg4331 Posts: 10

    however when i apply changes to something the ray epsilon returns to the original settings 

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