Octane render creates strange black scalera ?
yg4331
Posts: 10
i don't know how to explain it better than a photo
for some weird reason octane render gives me the round black shape
Screenshot_10.jpg
1917 x 969 - 374K
Comments
When I was messin with octane, usually what would fix that, or similar issues with hairs was to add 0's to epsilon(making it a smaller decimal). So if it's at .01 try to make it .001 and keep adding till it goes away.
cant belive that from all those settings the ray epsilon would be the one who f*cks this up, problem exists also on C4d
thank you so much!!!
however when i apply changes to something the ray epsilon returns to the original settings