How to find out wich Character is used?

R25SR25S Posts: 595
edited December 1969 in New Users

Is their a way to find out what Character and Skin is used in a Scene?
Of course I have the Scene and can copy the figure and merge them in the new Scene but if I want to know wich one it was how can you find out?
Exempe; can I find out Figure used is Maia with Skin used from Ginger?

Comments

  • kaotkblisskaotkbliss Posts: 2,914
    edited December 1969

    For skins, if you click on the model and go to surfaces, select one of the model's surfaces and check the diffuse setting, it will tell you there what file is being used.
    As for actual product names for objects in a scene, Sometimes I wish there was something that would tell you because often times the name in the scene tab doesn't match the file name and sometimes I forget where I got something from.

    *Side note*
    Woohoo! my 500th post lol.

  • Richard HaseltineRichard Haseltine Posts: 102,768
    edited December 1969

    In DS you can click the Currently used group on the left of the Parameters or Shaping pane and see if there's a single, named, morph for the character. Or you can go to the Surfaces pane, select one of the skin surfaces, and hover over one of the texture thumbnails (diffuse colour for example) to look at the path on the pop-up image. If neither of those helps then probably not.

  • R25SR25S Posts: 595
    edited December 1969

    Unfortunately Skin Diffuse Tab shows nothing.
    Currently used shows a few Morphs that where used but not the Base Figure used.

    I should make some notes of used Figures, Morphs, Skin and Hair next time.

    Thank you, for the quick answers.

    Image.jpg
    351 x 764 - 44K
  • prixatprixat Posts: 1,590
    edited December 1969

    Look in the Log file you may be able to tell from the files and morphs listed there.
    This is the last few lines of the log straight after loading a V6 with the Belle texture with Toulouse Hair:

    Loaded image Day at the Beach Sky.png
    Loaded image RyBelle_torso.jpg
    Loaded image RyBelle_mouth.jpg
    Loaded image RyBelle_limbs.jpg
    Loaded image RyBelle_eyes01.jpg
    Loaded image RyBelle_face.jpg
    Loaded image RyBelle_eyes02.jpg
    Loaded image s051Shorts04.jpg
    Loaded image s051Top04.jpg
    Loaded image RyBelle_lashes.jpg
    Loaded image SW_Toulouse_15B.jpg
    Loaded image SW_ToulouseT_Base_TR.jpg
    Loaded image SW_Toulouse_15.jpg
    Loaded image SW_Toulouse_TR1.jpg

  • R25SR25S Posts: 595
    edited December 1969

    Brilliant Idea; that it.

    Thank you.

  • kaotkblisskaotkbliss Posts: 2,914
    edited December 1969

    On a side note, if you look at your diffuse box next to the slider, you'll notice that there is no down arrow. That usually means that more than 1 surface is being looked at (which is why you are not seeing an image or the down arrow) I believe the (13) is telling you that there are 13 areas selected.

    Go to the surfaces section right below skins that you have selected and you can see each part of the body (head, arms, hands, etc.) clicking on 1 of these and checking the diffuse will show you the filename and a thumbnail image of the texture being used.

  • R25SR25S Posts: 595
    edited December 1969

    Ah; OK; my fault. I thought you mean Surface Tab / Surfaces / (Figure) / Skin / Diffuse.

    Under Surfaces Tab / Surfaces / (Figure) / Surfaces / (Body Part) / Diffuse there are the used Skin; that works, too.

    Thank you, for the clearance.

  • kaotkblisskaotkbliss Posts: 2,914
    edited December 1969

    I wasn't very specific before, just giving the general area to look in, so that's my fault.

Sign In or Register to comment.