Fixing light position with camera position

ab_963ab_963 Posts: 4
edited December 1969 in New Users

Can I fix light position with the camera position, meaning that when I move the camera then the light moves along with the camera (in DAZ studio 4.7)?

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Yes, you can, but you can also treat a light like a camera, and 'look through' the light to see what it sees, by selecting it in the Viewport drop-down menu. Would that not be easier? What are you trying to do exactly?

    To do what you ask, create a new camera, create a new light, parent the light to the camera by dragging and dropping it in the Scene pane onto the Camera.

  • macleanmaclean Posts: 2,438
    edited December 1969

    This link is to an old tutorial (DS2), but almost everything in it is stil valid for current versions of Daz Studio. It walks you through the steps of creating a light by using a camera, and looking through it to adjust your lighting.

    http://digilander.libero.it/maclean/DStutorial.htm

    mac

  • ab_963ab_963 Posts: 4
    edited March 2015

    To do what you ask, create a new camera, create a new light, parent the light to the camera by dragging and dropping it in the Scene pane onto the Camera.

    That did exactly what I wanted. Thank you a lot!

    Post edited by ab_963 on
  • I added a light to my scene and when I go to the camera dropdown menu, I don't see my camera in the list so that I can look through it to position in. What is going on?

  • ToborTobor Posts: 2,300

    I added a light to my scene and when I go to the camera dropdown menu, I don't see my camera in the list so that I can look through it to position in. What is going on?

    Likely you have no user-defined cameras. The Perspective and other options are "views," not cameras, so they don't show up.

    Create a new camera, and it should be added to the camera list.

     

  • I added a light to my scene and when I go to the camera dropdown menu, I don't see my camera in the list so that I can look through it to position in. What is going on?

    If you are trying to look through a light, what type is it? Light-emitting surfaces and environment lights can't be looked through.

  • Actually, I did add a new camera and it is was PointLight. I think in my head I was thinking the point light was uni directional like a spotlight. I gather that a point light is omni directional and therefore you can't look through a point light :)

  • kaotkblisskaotkbliss Posts: 2,914

    point light is just that, a light. Not a camera.

  • That seems a little misleading to say. A spotlight is a light and not a camera but you can look through that.

  • kaotkblisskaotkbliss Posts: 2,914

    That seems a little misleading to say. A spotlight is a light and not a camera but you can look through that.

    But since it's not a camera either, you can't render through it, nore does it show up in the camera's list.

    the reason you can look through a spotlight and not a point light is because the spotlight has a direction, the same as a distant light. point lights are a 360 light and therefore can't show you any 1 direction.

  •  

    the reason you can look through a spotlight and not a point light is because the spotlight has a direction, the same as a distant light. point lights are a 360 light and therefore can't show you any 1 direction.

    Yeah, thanks. I made a mistake and pointed out that exact thing in my earlier response. What you say is true...you can't look through an omni directional light. When I posted the problem I was thinking it was an issue with a feature changing in DAZ and so that is where my mind was, not on the fact that I was trying the wrong type of light.

  • kaotkblisskaotkbliss Posts: 2,914

    I think I got a little confused thinking you were confused because you had said you added a light but couldn't find it in the camera list (I wasn't thinking the dropdown by the camera controls, I was thinking the camera tab)

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