Light shows up on mirror as a visible object
fredfredburger55
Posts: 70
I have a mirror. I have a light placed between the camera and the mirror. The light shows up as a plane, a rectangle, on the mirror and shows up in the render. How would I go about solving this?
Comments
Set the mesh light to have an opacity of 0.00001
Yes, this is one way, but some parameters of the mesh light cannot be displayed on the time line, such as the luminous intensity. If you are just making pictures of works, then this solution is advisable
It is possible to use a script to link material properties to (animatable) object properties http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/start#post-load_data_items
But I don't know how to write scripts.
I am looking forward to daz can add an option (cancel specular light) to the light source, similar to the one in Maya (a software).
? try the download link on the page. These files can be edited in any text editor such as Notepad.
@fredfredburger55
I'm not sure what effect you are looking for but I assume you want light on the front of the subject so they aren't in shadow. I did a quick image with a primitive plane as a mirror, duplicated it and made the second plane, without moving or doing anything else to it, and made it Emissive. The Dome is Dome and Scene set to 21st December at 16:00 Northern Hemisphere.
Click on image for full size.